Thursday, April 17, 2014

Farscape explorations_01

So for my portfolio class this quarter we were asked to make a realistic skull from a character. Since I've already worked with this type of assignment I decided to take it a little bit further.

My character of choice, Pilot, the navigator of the Leviathan ship Moya in the Farscape series. As a little girl I remember watching this show with my father. Those weeknights were very exciting for me when I was young, and I remember it was one of the better shows my father and I bonded over.

So, my skull subject would be Pilot. But, in an further effort to continue practicing my 3d modeling, I've challenged myself to not only finish the entirety of Pilot, but also his command center, and Moya herself within the first 6 weeks of this quarter.

I want to get better, and I need to get better. Practice is definitely the only way to do this so I'm planning on filling my free time among my classes to create more models in order to get better. I also have to practice on my texturing process so I'm planning on taking the models to their final stages, worthy of being in my portfolio.

Well, I cross my fingers now and plunge into the quarter classes as I try to fill in the pages of this blog along the way.


Here's some of the progress so far. I have most everything blocked in for the body, now it's just a matter of going in and defining the rest of the individual shapes and bring them into mudbox.

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